RidersPyTools

RidersPyTools: Python framework for memory address bindings

May 2026-Present

Github repository: https://github.com/KidWizardOfTheWeb/RidersPyTools

Work in progress. Features to be added:

  • More memory addresses from the original Sonic Riders
  • Symbol map parsing full implementation.
  • Dynamic class creation, possibly.

RidersPyTools allows developers to replicate memory structures from their original games and create code that can hook into a live emulated instance and modify the game in real time without having to use constant Dolphin Memory Engine calls. Everything is done implicitly, while code writing can be formatted as simply or as accurate as the game being used.

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LCRadio

Limiter Cut Radio: Radio for All

March 2026-Present

Github repository: https://github.com/KidWizardOfTheWeb/LimiterCut.Radio

Work in progress. Features to be added:

  • Multicasting with host-casters and co-casters in tandem.
  • Frontend implementation.
  • Statistics DB for servers.

LC-Radio allows anyone to spin up their own audio channel for others to listen to as they stream audio. Users can host their own server instances with minimal setup. My official server endpoint is: https://radio.reaperco.net

Tech stack:

  • Full-stack
  • Python
  • WebSockets
  • Redis Pub/Sub
  • APIs
  • JWT tokens
  • Linux server instances
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ThirdSpace

Social Media platform that prioritizes self-expression above all.

June 2025-Present

Github repository: https://github.com/KidWizardOfTheWeb/ThirdSpace

Work in progress. Features to be added:

ThirdSpace allows users to host their own websites with their account and share with others. Currently, users can create their own account, set up MFA, and host their own written HTML and view the output on their own user page.

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JSRFMP

Jet Set Radio Future Multiplayer

October 2019 - 2022

Unity engine remake of “Jet Set Radio Future” by SEGA (2002).

  • Handled level design and collision detection in Unity for gameplay.
  • Collaborated with a team to reach goals and stay coordinated in order to ensure development ran smoothly.

Game was taken down by the original developer, Screenracer.

Materials for reference can be provided upon request.

Tech stack:

  • Unity
  • C#
  • Blender
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Ollie King (arcade) projects

Decompilation, static analysis of file formats, extraction scripts, and unity remake of Ollie King (SEGA, 2004)

June 2021 - Present

This is an ongoing project with many subprojects involved. This one especially is a longterm dream of mine to finish one day.

Ollie King Decompilation Tools

Ollie King unity remake

  • Unity remake of Ollie King.
  • Longterm work in progress.
  • See: K4SS0

Ollie King footage

You can find footage of Ollie King on my YouTube channel on this playlist: https://www.youtube.com/watch?v=xn72cQjUys8&list=PL5-XCIdxzrQkgo5iB44BxLeo8LkqtU2qy

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