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    <title>Dolphin on Reaper Co. Desk</title>
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      <title>RidersPyTools</title>
      <link>https://kidwizardoftheweb-github-io.pages.dev/portfolio/riderspytools/</link>
      <pubDate>Thu, 04 Jun 2026 16:29:07 -0400</pubDate>
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      <description>&lt;h2 id=&#34;riderspytools-python-framework-for-memory-address-bindings&#34;&gt;RidersPyTools: Python framework for memory address bindings&lt;/h2&gt;&#xA;&lt;h4 id=&#34;may-2026-present&#34;&gt;May 2026-Present&lt;/h4&gt;&#xA;&lt;p&gt;Github repository: &lt;a href=&#34;https://github.com/KidWizardOfTheWeb/RidersPyTools&#34;&gt;https://github.com/KidWizardOfTheWeb/RidersPyTools&lt;/a&gt;&lt;/p&gt;&#xA;&lt;p&gt;Work in progress.&#xA;Features to be added:&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;More memory addresses from the original Sonic Riders&lt;/li&gt;&#xA;&lt;li&gt;Symbol map parsing full implementation.&lt;/li&gt;&#xA;&lt;li&gt;Dynamic class creation, possibly.&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;RidersPyTools allows developers to replicate memory structures from their original games and create code that can hook into a live emulated instance and modify the game in real time without having to use constant Dolphin Memory Engine calls. Everything is done implicitly, while code writing can be formatted as simply or as accurate as the game being used.&lt;/p&gt;</description>
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